October’s a strange month. I always feel like I’m waiting for something, holding my breath. And this time, perhaps I am. With That Patch, and the release date for Cata, there’s been a pregnant pause throughout the server. Everyone starting to think about where they’re going, what they’re doing.
Unsurprisingly, we’ve had a mini influx of recruits. Not too many, and we’re vetting them still.
Real life’s caught up at last, with a couple of very rewarding weekends away here and there. And more to come, including a fun filled banquet weekend with good friends. Yay!
But meantime, I’m left with a mess of a UI (come back SUF, I loved you so!) , my Vuhdo not behaving properly, and two talent trees I’ve yet to feel out. It could be worse. My poor husband has to sort out getting rid of some files before his will even finish loading the patch.
I found myself being caught in a wave of negativity, which shouldn’t really be. Yes, things have changed and shaken up, but I’m in a better position now of understanding than I would have been this time last year. And even if I can’t use my beloved SUF, and have to replace them with something that I keep thinking of as STFU, not STUF, then I’m sure I’ll learn to love them too. Or Pitbull. I guess it’s just that there are so, so many changes to deal with, that last night it felt overwhelming, and I could have curled up with a pile of chocolate and a bottle or two of red, and prayed to the Gods of UI to send me goodness.
I know there’s a lot of griping about out there, about how some classes have been nerfed, how things are being changed, and while I’m not fully impressed that after plenty of beta testing, things still aren’t sorted (which they blatently aren’t), I also see in us, the players, a reluctance towards these changes. People overall don’t like change, we want that which we know, that which we’re good at doing. We want our comfort zones.
This patch has taken us fully out of our comfort zones. And thus the wailing and much gnashing of teeth (myself included).
But sometimes, that removal from the comfort zone can be a good thing. It forces us to re-evaluate. It makes us think once again about how to play, how to get the most out of things. So what if SUF doesn’t work, and I have to resort to another unit frame addon? I might find it works better, looks better.
However I can’t help having one thought repeat itself over and over in my head. Beta realms. Aren’t the beta realms a sort of test grounds in themselves? I can’t help remembering a beta test realm of another game, where someone we knew was invited to join it. Someone we knew who couldn’t theorycraft their way out of a bag made out of wet toilet paper. (We knew this, they kept asking in guild chat if this or that was better than the other. For everything.)
So what exactly DOES happen on a beta realm?
Answers on a picture postcard please!
Edit: After some serious UI wrangling, some serious help when things were going wrong even when I was doing everything right – thanks Rem, and your magic touch! – I’m now in a state of play once more. Will report on how things feel. On the plus side, I have 3 Prime Glyphs available, unlike Colt’s poor Arcane mage!